Last updated
Last updated
Config = {}
Config.Framework = 'qb'
Config.UseInteract = false
Config.Target = 'ox'
Config.Inventory = 'ox'
Config.FrameworkPseudo = 'qb-core'
Config.phone = 'qb-phone'
Config.Props = {
['table'] = {
item = 'gangtable',
prop = 'prop_gang_table',
},
['camera'] = {
item = 'gangcamera',
prop = 'prop_cctv_cam_01a',
hack = 'rfid_cloner',
remove = true, -- removes the hack item after useage or not
},
['stashs'] = {
item = 'gangstashs',
prop = 'prop_gang_basket_s',
remove = true, -- removes the hack item after useage or not
slots = 5,
},
['stashm'] = {
item = 'gangstashm',
prop = 'prop_gang_basket_m',
remove = true, -- removes the hack item after useage or not
slots = 15,
},
}
Config.currency = {
symbol = '$', -- €
type = 'USD', --'EUR'
gang = 'GP', -- Gang Points
}
Config.Turf = {
spray = 'spray', -- spray item name
clean = 'sprayc', -- spray cleaner item name
start = 22,
over = 7,
increase = 0.1, -- the amount the trust increases after each sell drug
decrease = 0.1, -- the amount the trust decreases after each sell drug from other gangs
penalty = 50, -- 50 points will be reduced from the raided gang points (just after raid ends)
color = '#ffff', -- default color after spray remove, (check sql in case you want to change the defaults aswell)
fillColor = '#ffffffc9', -- default color after spray remove, (check sql in case you want to change the defaults aswell)
icon = 'https://i.ibb.co/nQkq70y/blocked-icon-256x256-fxgkjvxb.png', -- default icon after spray remove, (check sql in case you want to change the defaults aswell)
}
Config.Server = {
name = 'Server Name',
player = 'https://i.ibb.co/dcNvH30/player.png',
camera = 'https://i.ibb.co/ZNq9B03/istockphoto-1448589559-612x612.jpg',
logo = 'https://www.shutterstock.com/image-vector/image-icon-trendy-flat-style-600nw-643080895.jpg', -- default gang logo and spray
}
Config.Grades = {
'Recruit', -- 0
'Enforcer', -- 1
'Shot Caller', -- 2
'Boss' -- 3
}
Config.Permissions = {
['members'] = {2,3}, -- who is able to manage the members (invite, kick, change ranks...)
}
Config.Diaporama = {
{
title = 'Urban Power: Gang Life in Los Santos',
img = 'https://www.gta-multiplayer.cz/screenshots/original/155224.jpg',
description = 'A gritty snapshot of gang territory in the heart of Los Santos. Dark streets, flashing lights, and ominous figures paint a picture of power, control, and survival in the chaotic world of GTA 5 FiveM. Will you rise to the top or fall to the streets?'
},
{
title = 'Night Shift: The Fast Lane of Los Santos',
img = 'https://c4.wallpaperflare.com/wallpaper/862/266/461/grand-theft-auto-v-fivem-mitsubishi-evolution-mitsubishi-lancer-evo-x-hd-wallpaper-preview.jpg',
description = 'A sleek Mitsubishi Lancer Evo X roars through the neon-lit streets of Los Santos, embodying speed, danger, and style. In the FiveM underworld, the car you drive can mean the difference between life and death. Are you ready to outrun your rivals?'
},
{
title = 'Brotherhood & Chaos: Gang Wars Unleashed',
img = 'https://tehrangaming.com/wp-content/uploads/2024/05/fivem-wallpaper-1400x749-1.jpeg',
description = 'The gang emerges from the shadows, ready for battle. Guns drawn, loyalty tested, and alliances forged in fire — the streets of Los Santos are their playground in GTA 5 FiveM. Rule the city or be forgotten.'
},
{
title = 'Ruling the City: A Gang’s Dominance',
img = 'https://fivemods.io/images/graphics-slider/2a.webp',
description = 'Dominating the skyline of Los Santos, this gang doesn’t just walk the streets — they own them. In the world of FiveM, it’s not just about surviving; it’s about conquering. Are you bold enough to seize the power?'
},
}
Config.Shop = {
{
name = 'blueprint',
label= 'Blueprint',
price= 2,
rare = 1,
image= 'https://i.ibb.co/y0Hw0Qf/thermite.png',
description = 'Thermite is a pyrotechnic composition of metal powder and metal oxide. When ignited by heat or chemical reaction, thermite undergoes an exothermic reduction-oxidation (redox) reaction.',
info = {
type = 'thermite'
},
},
{
name = 'harness',
label= 'Harness',
price= 1500,
rare = 1,
image= 'https://i.ibb.co/TRdQ0yf/harness.png',
description = 'A safety harness is a form of protective equipment designed to safeguard the user from injury or death from falling. The core item of a fall arrest system, the harness is usually fabricated from rope, braided wire cable, or synthetic webbing.',
info = {},
},
{
name = 'handcuffs',
label= 'Handcuffs',
price= 750,
rare = 1,
image= 'https://i.ibb.co/hByZN9S/handcuffs.png',
description = 'Handcuffs are restraint devices designed to secure an individuals wrists in proximity to each other. They comprise two parts, linked together by a chain, a hinge, or rigid bar. Each cuff has a rotating arm which engages with a ratchet that prevents it from being opened once closed around a persons wrist. ',
info = {},
},
{
name = 'fitbit',
label= 'Fitbit',
price= 450,
rare = 1,
image= 'https://i.ibb.co/Jk9PSqd/fitbit.png',
description = 'Fitbit is a line of wireless-enabled wearable technology, physical fitness monitors and activity trackers such as smartwatches, pedometers and monitors for heart rate, quality of sleep, and stairs climbed as well as related software. It operated as an American consumer electronics and fitness company from 2007 to 2021.',
info = {},
},
{
name = 'crafting table',
label= 'Crafting Table',
price= 600,
rare = 2,
image= 'https://i.ibb.co/RbxXVTQ/craftingtable.png',
description = 'A workbench is a sturdy table at which manual work is done. They range from simple flat surfaces to very complex designs that may be considered tools in themselves. Workbenches vary in size from tiny jewellers benches to the huge benches used by staircase makers. Almost all workbenches are rectangular in shape, often using the surface, corners and edges as flat/square and dimension standards. ',
info = {},
},
{
name = 'weapon_gadgetpistol',
label= 'Golden Pistol',
price= 1,
rare = 3,
image= 'https://i.ibb.co/ByXWrT1/WEAPON-GADGETPISTOL.png',
description = 'A Sniper Riffle with a high precision scope.',
info = {},
},
}
Config.Contracts = {
{
id = 1,
label = 'Roof Running',
requirements = {
'Green Laptop',
'RFID Cloner',
'Drill',
'Helmet'
},
price = 15,
available = true,
image = 'https://media.istockphoto.com/id/495004667/photo/cocaine-powder.jpg?s=612x612&w=0&k=20&c=4Bm0JYv0Crm694NZaWyp-UMKToEIPa3CSEl_fYcVKvM=',
resource = 'zat-roofrunning',
text = 'Roof Running mission started, head over to the location and contact the responsable...',
coords = vector3(574.08, 133.01, 98.47) -- npc location
},
{
id = 2,
label = 'Laundromat',
requirements = {
'Green Laptop',
'RFID Cloner',
'Drill',
'Helmet'
},
price = 15,
available = true,
image = 'https://media.istockphoto.com/id/495004667/photo/cocaine-powder.jpg?s=612x612&w=0&k=20&c=4Bm0JYv0Crm694NZaWyp-UMKToEIPa3CSEl_fYcVKvM=',
resource = 'zat-laundromat',
text = 'Laundromat mission started, head over to the location and contact the responsable...',
coords = vector3(574.08, 133.01, 98.47) -- npc location
},
{
id = 3,
label = 'Cash Exchange',
requirements = {
'Green Laptop',
'RFID Cloner',
'Drill',
'Helmet'
},
price = 15,
available = true,
image = 'https://media.istockphoto.com/id/495004667/photo/cocaine-powder.jpg?s=612x612&w=0&k=20&c=4Bm0JYv0Crm694NZaWyp-UMKToEIPa3CSEl_fYcVKvM=',
resource = 'zat-cashexchange',
text = 'Cashexchange mission started, head over to the location and contact the responsable...',
coords = vector3(574.08, 133.01, 98.47) -- npc location
},
}
Config.Turfs = {
-- 1, 2, 3 are the id(s) of the turf in the SQL, so if you change the coordinates(ui coordinates)
--in the sql you must change them here aswell (GTA V Coordinates).
[1] = {
coords = {
vector2(131.68, -2029.12),
vector2(56.69, -2028.69),
vector2(-186.67, -1794.75),
vector2(-24.86, -1629.42),
vector2(253.29, -1859.93)
},
minZ = 5.0,
maxZ = 40.0,
debugPoly = true,
spray = { -- allowed spray locations
vector3(0.0, 0.0, 0.0),
vector3(0.0, 0.0, 0.0),
vector3(0.0, 0.0, 0.0),
vector3(0.0, 0.0, 0.0),
}
},
[2] = {
coords = {
vector2(168.18, -2031.61),
vector2(273.26, -1881.52),
vector2(479.84, -2048.46),
vector2(345.55, -2186.55)
},
minZ = 5.0,
maxZ = 40.0,
debugPoly = true,
spray = { -- allowed spray locations
vector3(0.0, 0.0, 0.0),
vector3(0.0, 0.0, 0.0),
vector3(0.0, 0.0, 0.0),
vector3(0.0, 0.0, 0.0),
}
},
[3] = {
coords = {
vector2(-180.24, -1766.29),
vector2(-355.91, -1677.03),
vector2(-263.49, -1439.83),
vector2(-128.06, -1378.62),
vector2(-6.02, -1375.7),
vector2(91.67, -1354.96),
vector2(136.34, -1404.59)
},
minZ = 5.0,
maxZ = 40.0,
debugPoly = true,
spray = { -- allowed spray locations
vector3(0.0, 0.0, 0.0),
vector3(0.0, 0.0, 0.0),
vector3(0.0, 0.0, 0.0),
vector3(0.0, 0.0, 0.0),
}
},
[4] = {
coords = {
vector2(451.81, -1622.23),
vector2(339.57, -1512.21),
vector2(472.33, -1429.31),
vector2(524.45, -1437.46),
vector2(546.0, -1526.81)
},
minZ = 5.0,
maxZ = 40.0,
debugPoly = true,
spray = { -- allowed spray locations
vector3(0.0, 0.0, 0.0),
vector3(0.0, 0.0, 0.0),
vector3(0.0, 0.0, 0.0),
vector3(0.0, 0.0, 0.0),
}
},
[5] = {
coords = {
vector2(819.78, -182.91),
vector2(874.05, -96.16),
vector2(965.62, -28.93),
vector2(1098.58, -115.33),
vector2(980.48, -290.51)
},
minZ = 50.0,
maxZ = 90.0,
debugPoly = true,
spray = { -- allowed spray locations
vector3(990.18, -154.96, 72.69),
vector3(957.47, -196.46, 73.2),
vector3(981.32, -65.47, 74.96),
}
},
[6] = {
coords = {
vector2(1085.96, -1438.76),
vector2(1259.84, -1436.96),
vector2(1415.42, -1746.26),
vector2(1427.03, -1839.56),
vector2(1414.12, -1956.65),
vector2(1239.07, -2049.71),
vector2(1122.1, -1721.25)
},
minZ = 35.0,
maxZ = 90.0,
debugPoly = true,
spray = { -- allowed spray locations
vector3(0.0, 0.0, 0.0),
vector3(0.0, 0.0, 0.0),
vector3(0.0, 0.0, 0.0),
vector3(0.0, 0.0, 0.0),
}
},
}
Config.CornerSeliing = {
SuccessChance = 50,
ScamChance = 25,
RobberyChance = 25,
MinimumDrugSalePolice = 0,
Alert = 'qb-core', -- ps-dispatch, -- cd_dispatch
AlertChance = 99, --in percentage (if 99, theres the 99% to call the police)
DrugsPrice = {
['joint'] = { -- item name
label = 'Joint', -- item label
min = 15,
max = 24,
},
},
}
Config.Drop = {
blip = {
sprite = 94,
color = 1,
scale = 1.0,
label = 'Loot Drop'
},
prop = 'prop_drop_armscrate_01',
plane = 'titan',
pilot = 's_m_m_pilot_02',
slots = 50,
weight = 4000000,
coords = {
vector3(-1863.52, 1402.52, 202.78),
vector3(-801.4, 2568.21, 72.34),
vector3(300.77, 4323.2, 46.75),
vector3(1319.44, 3263.8, 36.5),
},
time = 15, -- 15 minutes for the drop to come out
-- !! important in case you want more action in the city :p
all = false, -- Inform All Gangs about the drop via phone notifications and gang app mails...
}
Config.Garage = {
{
level = 1,
photo = 'https://docs.fivem.net/vehicles/brioso.webp',
price = 50,
model = 'brioso',
label = 'Brioso',
rarity= 1,
},
{
level = 2,
photo = 'https://docs.fivem.net/vehicles/rhapsody.webp',
price = 100,
model = 'rhapsody',
label = 'Rhapsody',
rarity= 1,
},
{
level = 3,
photo = 'https://docs.fivem.net/vehicles/chino.webp',
price = 150,
model = 'chino',
label = 'Chino',
rarity= 2,
},
{
level = 4,
photo = 'https://docs.fivem.net/vehicles/buccaneer2.webp',
price = 200,
model = 'buccaneer2',
label = 'Buccaneer',
rarity= 2,
},
{
level = 5,
photo = 'https://docs.fivem.net/vehicles/comet6.webp',
price = 250,
model = 'comet6',
label = 'Comet6',
rarity= 3,
},
{
level = 6,
photo = 'https://docs.fivem.net/vehicles/comet6.webp',
price = 250,
model = 'comet6',
label = 'Comet6',
rarity= 3,
},
}
Config.Wars ={
Locations = {
[1] = {
id = 1, -- important
coordsA = vector4(362.0, 4336.39, 50.01, 54.82),
coordsB = vector4(275.1, 4362.34, 48.17, 250.08),
label = 'First war zone'
},
},
Kills = 3, -- first to get 20 kills wins.
Delete = 5, -- war invitation will be automatically deleted after 5 minutes.
Start = 2, -- wat starts after 5 minutes the gang B accepts the war invitation.
}
Detailed explanation of the config file to adapt the resource to your player needs.