> For the complete documentation index, see [llms.txt](https://zat-scripts.gitbook.io/zat-scripts/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://zat-scripts.gitbook.io/zat-scripts/esx/garbage-job/common-questions.md).

# Common Questions

<details>

<summary>How To Remove Default Target from the Trash vehicle</summary>

Let's take the qb-target as example : \
Go into qb-target/data/bones  line 122, change the boot bone options to this :

```lua
    Bones.Options['boot'] = {
        ['Toggle Trunk'] = {
            icon = 'fas fa-truck-ramp-box',
            label = 'Toggle Trunk',
            action = function(entity)
                ToggleDoor(entity, BackEngineVehicles[GetEntityModel(entity)] and 4 or 5)
            end,
            canInteract = function(entity)
                local retval = true
                if GetEntityModel(entity) == `trash` then
                    retval = false
                end
                return retval
            end,
            distance = 0.9
        }
    }
```

&#x20;<br>

</details>

<details>

<summary>I do not use radial menu anymore !</summary>

Yes you can use whatever you want, we used radial menu but you can trigger these events from any other scirpt you want to or use a command if so.. <br>

```lua
-- the vehicle list menu
zat-garbagejob:client:VehicleList

-- the groups menu
zat-garbagejob:client:OpenMenu

-- the new location
zat-garbagejob:client:GenerateNewLocation
```

</details>
