Last updated
Last updated
Bones.Options['boot'] = {
['Toggle Trunk'] = {
icon = 'fas fa-truck-ramp-box',
label = 'Toggle Trunk',
action = function(entity)
ToggleDoor(entity, BackEngineVehicles[GetEntityModel(entity)] and 4 or 5)
end,
canInteract = function(entity)
local retval = true
if GetEntityModel(entity) == `trash` then
retval = false
end
return retval
end,
distance = 0.9
}
}
-- the vehicle list menu
zat-garbagejob:client:VehicleList
-- the groups menu
zat-garbagejob:client:OpenMenu
-- the new location
zat-garbagejob:client:GenerateNewLocation