# More

How To Work with cash or bank, not with rollcash ?

```lua
QBCore.Functions.CreateUseableItem('rollcash', function(source, item)
    local src = source
    local Player = QBCore.Functions.GetPlayer(src)
    Player.Functions.RemoveItem('rollcash', 1)
    Player.Functions.AddMoney('cash', item.info.worth)
end)
```
